This is a really interesting approach to the modifier that makes perfect sense and I'm totally not kicking myself for not thinking of it myself. Too many ideas? Smash them all together into a clone pirate cart of shovelware!
I don't know how well it works, though. The games in the collection are at best minimal, at worst not really games at all. All of them are good for a brief laugh but none of them are really enjoyable beyond that. There are only a few different kinds of gameplay, which fits with the idea of a pirate game cartridge but gets boring fast.
Having only 68 games for a "172-in-1" is completely on point for both SBIG Jam and clone carts, but I wish there was something else as a placeholder instead of a "sorry ran out of time" message which breaks the facade a bit. Maybe doing nothing, opening an unrelated game, or just restarting the whole thing.
All of that being said, getting even 68 minimal games together in a week is impressive!