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very cool an reaxing, just to be more smple, make that you just need one button to switch.

if you whant you can use this code :

{"000kind":"GDEVELOP_EventsAndInstructions_CLIPBOARD_KIND-jsBdHbLy912y8Rc","content":{"eventsList":[{"type":"BuiltinCommonInstructions::Standard","conditions":[{"type":{"value":"KeyPressed"},"parameters":["",""]}],"actions":[{"type":{"value":"ToggleGlobalVariableAsBoolean"},"parameters":[""]}]}],"eventsCount":1,"actionsList":[],"actionsCount":0,"conditionsList":[],"conditionsCount":0}}

i don't really understand but I'll try maybe

I am still new to gdevelop so I used a variable that checks if the wall is invisible if it is then pressing a button will enable the physics engine2.0 and show it if it's not invisible then the walls physics engine 2.0 will get disabled and the wall will hide

do you have discord??

contact me -> gaaaaaabi

(1 edit)

no maybe ill make an update after the jam

Oh now I do

i need help with another game

but i cant voice call

nvm

Noooo, i am really hapy to help someone who need it

thanks but im now working on a port of a mobile game i made