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(+1)

I love the theme and object implementation. A tower defence game where the tower is the organ is a really good idea! It was quite tough but the gameplay loop is really fun so I didn't mind doing multiple runs to get further. I also didn't realise until about the third try that standing next to the organ and spamming AOE is not an ideal strategy as it damages the organ.

Thanks for the feedback
I didn't know about the AOE damaging the organ until reading these comments, definitely not intentional