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Hello, I enjoyed this a lot! Apart from the interesting characters, I like the art style and aesthetics but, mostly, I want to commend you on the puzzles. Despite this being a short game, the puzzles were solid with good build-up - the in-game feedback, if you're a person like me who likes to interact with everything, gives the player enough information to figure out what to do without making it obvious. Player feedback was also consistent, i.e the cracking sound and dialogue prompting us to go downstairs or investigate bedrooms when available, look for mouse bait, or leave the mouse trap be when nothing else could be obtained from it. This type of feedback, consisting of visual, sound and text clues, is vital so the player understands when they've advanced and does not waste time with fruitless actions, and I consider it to have been very well-done here. Puzzles are one of the hardest things to do right, and this game does it right, which I consider its greatest strenght.
Cheers!