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I just finished the game and, wow, that was an experience. I enjoyed it thoroughly: everything, from the floating masks to what it means to be human, to die with the regrets you have, to not-know what you’ve been missing because it’s been taken out of you…

I loved your storytelling, and the way you wove it into the landscape was immaculate; I particularly enjoyed the non-choices when you had to comfort the Doll and the Ballerina.

Loved the twist, too, that Jack in the dreamscape was in purgatory and that he was piecing his body back together for “Hell”…

My favourite segments were the guillotine on the stage; the code-recovery text (“MADNESS” stayed with me), and the story which you unravel and piece together throughout the game.

The ending was rather melancholic, tinged with the “I love you”, and the fact that Jack won’t be Jack anymore, after he steps out of the mask…

Thank you for the game! It was quite an experience. There are a few typos throughout the story but that’s pretty easily fixable :)

Thank you so, so much!

I am so glad you understood the subtle paradoxed and details about the story! I did not have much time to polish it or spellcheck it, since the more "technical" part of this game took far more than it should have (the save system acting up, inventory bugs, etc...).

If there is one thing that Godot really shines when compared with the other engine I have used (RPG Maker) is how you can freely mix elements of UI and the world, and I am glad you liked the mixture of the two.

Now that the jam is over, I'll spellcheck it one last time and try to fix anything I can find.

Thank you so much for your feedback. I am so glad you enjoyed this. <3