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Played on Manjaro using Proton (latest version). Finished the game with an AMAZING sub 16 minutes (currently last place on the leaderboard).

Really great and original gameplay, theme and aesthetics to boot. I felt the level design hit a very sweet spot of punishing the player but giving room for some recovery, instead of instantly falling all the way down to the beginning (but with ample opportunity of messing up so hard you actually go back to the beginning). The onboarding was quite simple and effective, so I didn't had any problems starting and having fun with the game from the get go.

There is one bug that happened during the gameplay, in which I walked with the fish (to the water level that was crossing the green patch I was in) while I was pressing the mouse button to aim for the next platform. I'm not sure what happened, but the path to launch disappeared; but when I release the mouse button, the fish launched itself to where I was pointing the mouse, and I ended up losing some progress. This is minor since it only happened once and may actually be a Proton problem, but just thought about giving you guys a heads-up since this game deserves to be polished for a complete release, if you ever wish to keep developing it. Besides that, I had no bugs playing the game using Proton.

The only thing I missed was a background music, even white noise of water or waves. But this is a great game and an amazing entry for the jam, congrats!

(+1)

hahahahha beating the game is hard enough

We are aware of that bug, but thanks for letting us know.

Sadly, we found that bug when we already uploaded the game, you should not be able to jump from a platform that is above the water level, sorry for the unfair fall.

About the backgound music we tried to find sea noises or things like that but none of the ones we found were acceptable.

 I'm glad you liked the game ! good job beating the game