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(+1)

Definitely looking forward to the postmortem!

Shipping without a crucial quality of life feature is rough but it's a position I've been in before.

It wasn't clear that the game would always be completable, but I was also worried about stepping off the critical path and slamming into some game-breaking edge case. As I said, I don't think I could stomach having to restart and claw my way back to where I was.

The ending credits was pretty impressive!