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UPDATE: I've come to the realization that this may be tougher than I first pictured. Unfortunately, it looks like the export files for TIC-80 actually do come in larger, at about 4.43MB (that's including the fantasy computer) despite the rom being well under 32k (it currently sits at 10k).

So I have a few options... I could:

  • Count the fantasy computer as part of the ROM, which puts the project well over 32k (rendering my work null.)
  • Count the fantasy computer AS the AGC, provided that the TIC-80 cart is under 32k (including all sprites, sfx, music, and executable code.)

Both could be considered in the spirit of the Jam, but I think the more accurate idea is that all of the executable code should count (the first pick), meaning even using a virtual computer such as the TIC-80 is unfeasible for this project. Time to break out Visual Studio and begin building a console app!