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(1 edit)

Very cool. How flexible is the engine in terms of porting other GB titles?

Btw, if you fancied having it playable in the browser at the top of this page, this site has an .html export feature for C64 games:
 
https://lvllvl.com/c64

Thank you. It is not an emulator but code specifically written to make this look & feel like the real thing. However, there is some kind of visual proof of concept (up and down scroll to fit the vertical Game Boy resolution) and potentialy some code parts could be used for other  Game Boy ports.

And thanks for the HTML export link, but I'm not a convinced fan of embedded user experience. Maybe I'll add that later. :)

Yes, I used the same scrolling approach for my Pacman port to fit the full 1-1 arcade map.

I see :). VERY cool games/ports you made.