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(1 edit) (+8)

If you want, I can send you a decompiled project version of v0.87

It has everything up to the current released update, though I understand that it will still mean a lot of lost data.

I deeply recommend that you continue this project. I think with proper work and advertising that this could genuinely be the next big RPG Maker hit. I made a post about the game a few days ago and within a few hours it had garnered a lot of attention on Twitter. It'll be hard, but I still recommend that you do it. 

Being able to look onto your finished work, that finished game project, is absolutely worth it.

All of that being said, I absolutely understand if you need to take a break from development. A loss like this is unbelievably hard to deal with, and you should take some time to rest and recuperate.

(+5)

Thankfully the files have been decompiled in full and work on the game has continued. Losing the art files and original Blender files for the new cutscenes and levels has made getting back to its development a lot more rough, sometimes it is hard to resume projects when things fall apart.

I want to thank you so much for your support not only on itch.io but on twitter as well. Hopefully you, and others, will enjoy the final updates of Abscess.

(+2)

That is excellent news!

And I totally understand, loss of work can be one of the most demoralizing things to deal with, and I applaud you for being able to continue with development after that.

I think that you've got a really great game here with a lot of personality and a clear passion behind it, so I can't wait to see where it will go, and I guarantee you that others will be excited as well!

I promise that your hard work will pay off.