Oh, thank you for your reminder. But in fact, I put in the game files myself. Because when I displayed this game in the engine community, someone asked me for a CCB file. So when I posted the updates of this game in the community, I included this message:
"Additionally, I know that some people have been waiting for the CCB of this game, and I have included it in the zip provided for Windows users. This CCB contains the most basic combat system of the game, all weapons and some enemies, as well as the first level. I think I may be the first guy to spend a lot of energy using CC to create game levels. So I have provided the first level in CCB for everyone's reference, and it also includes the game's copyrlichtdata folder. Due to the large number of variables in the game, and even some variable names for reference, I did not use my own language to identify them, so I forgot what some variables were for myself. If you need it, I can write a document that includes the purpose of most variables."
I put the game files for no other purpose, just to share them with other developers or for them to learn from. Of course, I have also considered the issue you mentioned, but I don't think the probability of this happening to me is very high. Anyway, thank you very much!