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Can't say I had much fun playing that. You kinda get the idea after 20s and then it becomes a bit stale. I ended up just spamming 'Done' to see what would happen (my score eventually went negative). I think some more variety would do this game well, as well as confusing players by making them turn stuff OFF as well. Cute WarioWare-type clone game, but needs work.

"(my score eventually went negative).": This is intentional

"I think some more variety would do this game well": What other game modes would you recommend?

"confusing players by making them turn stuff OFF as well": I need to update the game description but that's the point, players are required to constantly decide between action and inaction.

Or...did the game seriously never asked you to turn OFF something in your play session?