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So, it's an interesting 'keep something on' type game, but it felt a bit too hard right off the bat. I'd ease the player in a bit more to get a feel for the controls and whatnot. I'd love to see more but even a minute of running around like a chicken with my head cut off flicking on lights made me really not want to play any more :(

That's on me, I spent more time on the mechanics itself than actually making the levels complement the mechanics. My apologies for the insane difficulty right off the bat.