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Interesting concept. I'm a big TD gamer myself so I always appreciate one when I see it. The ON/OFF mechanic was, kinda-sorta-fun. (Almost felt like you retrofitted it versus building around it). I also didn't really feel the 'differences' between all the towers. Great work on the graphics and up-beat music though. I think there's a good game hidden here, just needs to be polished up a bit. 

Thanks for your opinion! I had a lot of ideas before I started, especially about the on/off feature. I understand that the on/off mechanic feels retrofitted, even though I wouldn't say that's the case. If I had more time I would've worked more with the towers and bring more creative tower mechanics to the game. I will definitely do that when the jam's over! :D