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(1 edit)

Fantastic! Such great attention to detail. So many little references for Silent Hill, X-Files, Twin Peaks: The Return, etc. I also loved that you could pull out your gun on every single character lol. So cool and I can't wait to see what comes of this in the future (someone needs to tweet this game at David Lynch too until he sees it).

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To the devs:

There were a handful of typos in English, if you'd like for me to proofread the game in the future feel free to reach out and I gladly will.

I accidentally unplugged my computer (oops) partway through so was a bit sad that saving wasn't implemented yet, but when I was trying to speedrun back through I noticed the scene where you meet Harry cannot be skipped but as I was mashing pause and A and B eventually it locked up my computer.. that might be coincidence because I had just restarted, but not sure. I checked the log in AppData/ and didn't notice any Unity errors, so it was either just entirely on my side or it got caught in a loop or something. 

The only other small bug I noticed was that when leaving Ronette's room I was mashing A to get through Harry's dialogue to get back to where I was and it opened the door to Ronnette's room again even though I wasn't facing it.

Edit: Oh yeah, the partially opened bathroom door is lacking collision too