Thank you! Other than some close friends, it's just me playtesting. I tried to keep it close to the "real thing" by limiting the whole screen to 16 colours and aligning everything to an 8x8 grid, or 4x4 at least. I hope it looks convincing.
The movement style is carried over from the original mobile version, where the character moved constantly and you could pre-program turns (like Pac-Man.) Even though you can stop now, it felt very convenient so I kept it.