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(+2)

This is a pretty cool entry and interesting to see a 2D Unreal game. I like the aesthetic, a hellish dark souls. 

Some thoughts:

- Character movement felt a little janky. The character moves a little too fast given the level design. I found myself running head first into zombies. I think if you want the character that fast, you may need to rework the levels to fit with that speed. 

- I think you should add 'coyote time' to the platforming. Give the player a fraction of a second after they leave a platform to continue jumping. 

- We beat the first boss, but from a cheese spot where the boss couldn't hit the character. Might want to investigate that. 

Overall, good job!

(+1)

Thanks for playing it! We couldn't fully complete or vision for this game as we started late and had to rush it and barely had time to test it, but we're happy we made and we sure learned a lot! Will keep the feedback in mind!