Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(13 edits)

TECHNICAL PREVIEW


POINTS OF INTEREST

  • Shacks will be free to loot and the easiest way to obtain items. They will encourage you to explore every part of the world.
  • Towers will be heavily guarded by enemy NPC robots and the difficulty to overcome them will vary: more difficult -> more valuable the loot.


  • Radioactive sites will be easy to spot, they will be filled with barrels that will emit visual green smog. Radioactivity will cause you a little bit of damage so you'll have to watch out when deciding to loot there.


  • Flying fortress will be the most difficult to capture (master difficulty). For now it's in concept stage and we can only show you some prototypes.

http://floatlands.net