TECHNICAL PREVIEW
POINTS OF INTEREST
- Shacks will be free to loot and the easiest way to obtain items. They will encourage you to explore every part of the world.
- Towers will be heavily guarded by enemy NPC robots and the difficulty to overcome them will vary: more difficult -> more valuable the loot.
- Radioactive sites will be easy to spot, they will be filled with barrels that will emit visual green smog. Radioactivity will cause you a little bit of damage so you'll have to watch out when deciding to loot there.
- Flying fortress will be the most difficult to capture (master difficulty). For now it's in concept stage and we can only show you some prototypes.