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(+1)

I like the idea of virtual pets. Although I can tell it doesn't have the full 64x64 look. Pixels move too smoothly. Healthbar looks out of place notably. It's gamemaker so resize the application layer to 64x64.

(1 edit)

Thanks for the feedback. I did set the entire games rooms and cameras to 64x64 pixels with only the size of the viewport being set to 704x704 so it wasn't a tiny square on the screen. It seems as though that was not enough as Gamemaker seems to do some hokey pokey business. That's my bad (doh!). 

I checked the resizing of the application surface and I can now see the end effect makes more sense, honestly I don't know how I didn't realize during development, woops... I will release an update with just this patch after the voting ends with the fix for this.