I liked the wind mechanic. It makes you think about your positioning rather than just going fast as possible. Resolution seems more than 64x64 in main menu and hud.
Viewing post in Westward Bliz jam comments
I used Godot too. I think its quite easy compared with something like Unity.
Its too late for this jam but you might find it useful in others.
In the project settings
Display -> Window -> Set width and height to 64
Display -> Window -> Set test width and test height to a multiple of 64 e.g. 512
Display -> Stretch -> Set mode to viewport and aspect to keep.
Rendering -> 2D Tick use GPU Pixel Snap