Thanks for playing! The background was meant to give some sort of "dreamy" feeling to the game while also giving the feeling of variety, therefore the noise to it. And I tried to keep it simple, not adding too many obstacles, because in Hell difficulty it's already demanding a lot more focus on the game than on the Relax difficulty, and I think that's fine. But yeah, if I were to add a Very Hard/Insane mode, that new obstacle would work well.