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(1 edit)

Cool game ! Cool ramp up of the mechanics, nice ambience and cool art. I had a bit of a problem to understand how the spikes were working, the fact it's turn base made it a bit weird since you have to go in when the spike is still there but without the "!" I wonder if a little animation of the spike "shaking" like it's about to go would've been clearer. Other than that maybe having a better tell of what killed me when I die. I had to give up on level 11 since I kept dying from something and I had no idea what was killing me and it's hard to get better if you don't know what you did wrong.
Cool game tho, well polished.

(+1)

Thanks RockyMullet! 

Yeah for sure, the spikes were two states at first but then i realized that made no sense so I tried to come up with a lame solution to give it 3 states haha A more practical visual indication would have been better for sure! Level 11 is a bit bugged, sorry! I had only spent 3 days on the jam so its definitely lacking in areas~ Maybe i should have just cut that one out haha. Good news -that was the last level of the game xD Thanks for playing :)