Hello, devs.
While working on translating the 'date_groupTalk.json' file, under the "mentor";"stop_good" section, I noticed all dialog messages are present, but one of them seems to be placed under the "mentor" category instead of the usual "dialog" category (so instead of it being "mentor";"stop_good";"dialog", it is "mentor";"stop_good";"mentor"), and the line of text that was supposed to be labeled "message" is placed under the "dialog" category ("mentor";"stop_good";"dialog" instead of "mentor";"stop_good";"message").
Now, I am no coding expert, and I don't know if this is having any effects in-game, but I noticed this chunk of categorized lines were different from the others, and thought I'd give you a heads-up just in case this is not intentional.
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Thanks! Yeah, you're correct, it should be
{
"Categories": ["mentor","stop_good","message"],
"Text": "[girl] reluctantly agrees to stop being [girl2]'s mentor."
},{
"Categories": ["mentor","stop_good","dialog"],
"Text": "Aw, okay. But we can still be friends, right?"
},{
"Categories": ["mentor","stop_good","dialog"],
"Text": "Why? Do you think I've been spending too much time with her?"
},{
"Categories": ["mentor","stop_good","dialog"],
"Text": "I'm glad I had a chance to mentor [girl2]. I'm sure she's going to do great."
},
While we're on the topic of 'date_groupTalk.json', I think I should let you know that on the ["group","clique_leader","dialog"] group of dialog lines, the very first line of dialog contains a typo I barely noticed myself. Instead of "I've got my on group of private lackeys", I believe it should be "I've got my own group of private lackeys". Just sharing before I forget about it.