I'm a sucker for bullet-hell rpgs, however I found these bullet patterns to be too hard to read. The cubes just seemed to move randomly and it was luck if I were hit. Also, sound effects are key! A little music and an audio cue when you are hit / do damage would've made a huge improvement!
Viewing post in Realm Of Monsters Saga: Ultimate Challenge jam comments
Hi thanks for commenting, what you said is true, the cube patterns are very confusing, that's because in the game it was the last thing I went to implement, I spent more time making the interface and scenery than the animations and the sprites, which was a mistake on my part.
it was an interesting project to do, hope to get back to it one day. thanks for playing