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(1 edit)

I like the atmosphere and idea behind this game! I do have a few comments for improvement, though:

  • The player movement feels off, and it's because pressing D (right) moves the character according to HIS right, not our right. As a result, unless I was facing upwards it never felt like I was going the direction I wanted to go when other games have set the precedent of moving directionally relative to the player.
  • The gun feels very weak. I had a very hard time even making it past the first group of zombies because it would take like three shots to get one of them. It'd be nice if there were a better indicator of how the gun works (bullet trails?) or a health bar just so I knew about how tough those guys were.
  • I wish the player character had more frames and animation, because he felt a little jarring to look at.
  • This is not 1-Bit in the slightest. This is fully coloured, which does go against the idea behind the jam.

It gives me big SAS Zombie Assault vibes from my days back on Ninja Kiwi, and for that I like it!

Thanks for creating.

Thank you for all the feedback! You make some great points! Also, I know this isn't 1-bit, but I was looking through all the requirements for the jam, and it didn't mention it, so I figured why not and created a game for it! I'm glad I did, but it of course would have been better if I was able to get some 1-bit assets. Thank you for playing!