Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Nice implementation of the theme! It looks nice and plays well enough with minimal bugs during play (there were a few that didn't impact gameplay which is great for a jam game).

It was a bit hard to tell what was what at times, and where you could go at the start, but after a few tries you start to recognize better paths and the best way to get out with the enemy spawns. I liked that there were different paths to get into and out of rooms.

Art looks good, but may be a bit too dense for a fast-paced run away from alien horrors making it a bit hard to figure out what things are sometimes. I kind of wanted to just look at all the various cool machinery, but I had to run from the monsters!

My biggest critique is on the gun. Having two separate resources for it felt a bit too restrictive, especially when making a mad rush past a large group of enemies, though I figure it was done to promote more careful, sneaky gameplay.

Overall, a good entry with nice art and solid gameplay with a cool theme of enemies arriving with the darkness.

(+1)

Thanks for the feedback! I also think the art may have been a bit too dense, but I'm releived that it dodn't affect the gameplay much. As you said, the gun was made to try and promote sneak and not shooting everything, I wanted to make it feel as if the gun was your last resort. However I agree that maybe I could have made the enemies more "blind" so it is easier to sneak.

I'm glad you liked the game and again, thanks for the feedback. It is really aprecciated to get some constructive critique sometimes!