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Neat little concept, surviving for a certain amount of time while in control of whether enemies can spawn. I would have liked to see something more with the concept, since as it is you could just despawn enemies anytime they get close or overwhelming with no reason not to.

It took me way too long to figure out that the flashlight doesn't have a hitbox and you needed to click on the monsters to kill them. I really enjoyed pushing them around!

(2 edits) (+1)

It doesn't save seconds when you turn the lights on, this is one of the hardest things in the game!