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Really cool prototype with tons of potential. I really enjoyed The ways players interacted with the environment, though I recommend there to be more visual design that complements the environment, like the character falling down a pit for example.

The weapons are simple to understand though they are kinda weak at the moment, although I would think having an automatic weapon might be too strong. 

Still, this has serious potential.

Thanks for the feedback, much appreciated! Agree that it needs some more animation flavor, it was a quick rush to deliver the artpass during the last two days unfortunately :P and yeah, I kinda was against an auto weapon as you've said, leaning more on interesting, powerful and versatile weapons with limited resources instead. But as it stands, there definitely at least needs to be more ammo on the level for sure. If we'll update the game some buffs are definitely in order!