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Fighting is optional, dying has no consequence, sawblades are overpowered and the boss fight is probably doable in 1 cycle. The game doesn't push the combat enough. You could make it so that taking damage is more punishing. You could also make the sawblades teleport you to the latest checkpoint, since they can drain your  health pretty fast.

Thank you for your valuable advice. This is a jam game, and due to the short time I've worked at I couldn't have done more. Thank you.