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(+1)

Couldnt beat the game, but I think it's great for what it is. Don't really understand the physics... but good job on the consistency of death, found like no bugs.

(+1)

Thanks for the feedback. I didn't have time to make the water actually move, which would have made the physics feel more intuitive. The guy is paddling upstream, when he stops moving forward to turn, he gets pushed back.