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We used vwise for the audio, only till the end we noticed it wasnt possible to build webGL with it, so it was two options: rebuild the whole game with a different audio system or just roll with it, we went for the latter and learn from our mistake, prob not gonna use it again. Unless future changes allow you to do exactly that. Was a great system tho and real ease of use, such a shame.

Apparently they have a specific version that is allowed to build webGL, but it requires a request by mail, which went out around the deadline, we just haven't heard back from them yet, if we do we will throw out a webGL version straight away, till then fingers crossed.

btw no shame in not finishing, it just means we did a good job on our horror part.... right? :P
Anyways thank you for your valuable feedback!

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All right I understand it better !! That really sucks, but you definitely took the right decision, no time to remake everything just for a simple package :/

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Ended up rebuilding the audio system to get the web version out!