yeah I agree but we were pretty tight on time so we had to run with just these models. But I definetely could've implemented some code to make the variations. Thanks for the feedback :)
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Just to clarify, this was only a 2 person team(1 artist and 1 programmer), so we didn't have the luxury of making something that was too complex or leave a lot of time for playtesting since we both had plans outside of the jam that cut into our working time, but I will take that feedback into consideration for next time.