This was how I imagined my game to be in its initial concept. Great great, I love to reload mechanics.
Feedback and opinions:
- You can currently kill the bad guy by just lining up the mouse, I think it would be improved if the mouse had to be at least a certain distance from them too.
- It would be nice if the bad guys zigzag across, rather than just straight line, and possibly have line sight issue with rocks etc.