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Pretty cool! I had some trouble navigating between rooms due to the UI covering up the top of the screen. I got stuck a little trying to figure out how to get to the upper rooms of the first level due to this. Still, I like the creative premise and the little bits of shooting combat in the game. Nice job!

Thanks for playing it and for the comments, if in fact the fire left it like that on purpose to increase the difficulty, because if I didn't feel that it left it too easy, in addition to using the interface to cover doors between rooms I thought it was a good idea.