Hahahah we were deciding for the name for quite a while, looking for something that would fit the narrative/style, along with referring to the moon. Ended up being a last-few-minutes choice.
Good to know you were captivated by the story, and atmosphere, that’s what we were counting on!
We did have plans for a longer gameplay, but since we were only two and I’m not a very good programmer, I ended up taking too long to set a lot of the things up, which ended up taking a huuuge bit of my time from modelling and level designing. We are counting on expanding this story through our other games, or by a more “definitive” version of this after the Jam is over. Do consider keeping an eye out for that!