The UI design is the kind of shenaniganry I aspire to. Those choice cards, I just... *chefs kiss*
The 'voices' lend an edge of eerieness that I wasn't sure I liked, until a certain point and then it clicked. I'd love if there were more instances of those than just the few that existed.
The audio work is stellar, I spent most of the game in a pile of "oh no" which was offset strongly by the chill backing track.
Definitely nailing the Unreliable Narrator bit - even I was questioning myself.
I felt like a lot of the choices didn't make a difference, but it felt nice to have them included - probably something for a 2.0 version down the line, which I'd definitely love to see happen.