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(+1)

I like the graphics style and the player animation is clean and punchy. Enemies do need more work, as graphically they blend in the background, and there's no hit feedback. I'd like to see a metroidvania out of this. Have you considered continuing work on it for the MVM Jam?

(+1)

Unfortunately I started production before the MVM Jam, but since I'm technically redoing the assets in color, I'll ask if it's appropriate to submit it.