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Great job guys! Love the concept, it'd be awesome to see it explored further, perhaps different types of attacks or abilities that cost blood, one small addition that'd make the game feel a lot better would be to change it so you can hold down the mouse button to fire blood rather than have to click for every drop.

You are correct with your suggestion. that was more of an oversight since I did most of the playtesting and i have a macro on my mouse that does exactly that.