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Love the idea.  I think it has a lot of potential for more puzzles.

Regarding controls, I think the game could benefit from automatically removing gravity from the previous object that had it.  This could fundamentally change the way the game is played though, as a fast-moving object won't be difficult to deal with when you can stop it falling by clicking another object.  That could be a good or bad thing, depending on the intent of the design.

Good work.