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(3 edits)

The soundtrack is what makes it great.

The dual-purpose mechanic is also nice but it hurts that the velocity of  the recoil-induced motion is determined by the player's distance to the mouse. Also, some score multipliers, powerups and effects would be nice. It'd give it a great arcade feel.

Oh, also... missed opportunity to call it "(Cubed)³" for that sweet mathematical pun. So close >.<