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(+3)

Not bad, but kinda hurt my eyes with the sizing, the constant shifting of where the text would go. It's alot to take in.

Also I think the game suffered alot by choosing to be a management sim. I spent alot more time going through the management aspects than reading about the characters I was supposed to be invested in. It also didn't help that by the end i found out that the key really is to just spend all your time on one of the 4 categories so it felt like alot of bloat tbh.

I can say though I'm happy to see Dex as a future route because he was the most interesting character. 

(+1)

oh yeah, i just also noticed someone said there was supposed to be events later if you accepted the necklace but on my runs with it I got nothing. So that miiiiight be bugged?