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(+1)

The Goose >:(

It's fun and creative. I usually don't like tower defense games, but this one is action packed and forces you to make decisions on the fly. The boss battle feels chaotic, which is a good thing. It is hard, though, balancing resources versus everything being destroyed. 

I would like to see/know when my things are going to break since I'm still not sure what was destroying them (an attack, a bear running over slingshot, random decision of the goose). Maybe a mini-health bar or something, just a better indicator of when things are going to break.

Great job!