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Hey, I am back from my break with a new update for the game. Craftroom Armoury. This update added environmental items you can use as weapons. They all have sew and throw interactions to create new opportunities for you;

Glitter Bomb. Sew it up to detonate it or throw it at enemies


Pommel, the fluff juggernaut, throw it collide with enemies and your own sewing. You can also sew it up for a spikes powerup that leaves spikes wherever you sew 


Button Skulls, defeating an button now makes it drop a skull. Throw it at enemies to hurt them or sew it up for bonus time 

Pillows, throw them at enemies to put them to sleep. Enemies can also accidentally fall asleep by moving over them...like a non-lethal landmine


I have also added a strike system to levels. Failing a level on your third attempt will pass you despite your loss. This helps kerb the really difficult levels and lets you progress when you get a little stuck :) 

Presented with the new curtains fail screen

There are other changes throughout the game that are more patch notey. This update focused on bringing new opportunities and  breaking the monotony of only using the sewing mechanic to defeat enemies. The game feels more sandboxy and creative and its something I have really enjoyed playing with :)

Check out thenew update