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Very neat, the objective was very apparent from the get go and all interactions well communicated! My strategy ended up being going for a long clear path in front while repairing my hull until corrections are needed, instead of actually weaving through asteroids. Nevertheless needing to constantly balance evade vs. repair is an engaging mechanic!

(Also without trying to belittle Power Panic, did you play "Lovers in a Dangerous Spacetime" by chance?)

"Lovers in a Dangerous Spacetime" definitely inspired us for this game!