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(+1)

Poison feels like it can become extremely unmanageable past level 2 or 3. Even with antidotes and potions or healing items, it feels like something that can easily end your run in an unfun way. Other than that, the game otherwise feels pretty fun to play

I've got plans to make enemies not always do the same damage each turn which should help mitigate that, but I'll make a note to take another look at spider balance.

Latest update should solve this.