An interesting game of pushing your luck! Being invincible while holding the fire is a good paring with a scoring system that rewards letting go of it in line with enemies for as long as possible :)
Definitely ran into a few bugs with the fire getting stuck in walls (and some enemies moving through them) but I like the concept. My only real complaint is that the way the game plays currently it rewards waiting a long time for all the enemies to pile up which can get boring quickly. If that could be addressed along with a slight increase in overall pace and unique enemies I could see myself spending a decent amount of time playing it.
Oh, for future games though, please don't blink the controls text on and off XD