Hello, amazing game. I really love how it looks. I just wanted to ask whether you made the levels manually or use some procedural generation algorithm?
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Thanks! It's actually a mixed of hand made and procedural generation inspired by how Spelunky generates levels as shown in this GMTK video (around 1:40). So it's a bunch of hand made rooms randomly arranged into a grid. All of the coins and keys are randomly scattered as well.