Dodging the fish was actually quite fun as their movement is well tuned to be faster but more slippery than your own, meaning that you're sort of dodging and weaving around them, which is quite satisfying. The swordfish is the exception, I didn't really understand how you were supposed to dodge them. I think that the game should be way harder, but progress the one level way faster. As it is right now, you spend like 10 minutes fighting the same three enemies and the thought of replaying all of it to get to where you just were makes the player likely to just quit. All that said, the gameplay is sort of lacking a unique element. Still, like I said the combat with the fish was pretty fun, though I wouldn't spend more than 10 minutes doing it, and the art and sound was high quality.