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(+1)

I am determined to beat this one day as I did enjoy what I've been able to play so far, but I wanted to post a comment before voting ends. The first area, the ice area, is giving me quite a hard time. I'm not sure if it's just that I'm bad at the game or what, but I find those ice chuchu-like enemies to be very difficult to beat, I think mainly because the standard attack animation is a bit long and I can't really rapid-fire. I also found a bug where some doors shot up, preventing me from leaving a room, and even after beating all of the enemies that spawned I still couldn't leave and had to restart.

BUT other than those things, I actually quite like this entry! Atmosphere is on point, I like the distinct visuals of each area, and the music implementation is fantastic. Overall audio design is quite good, in fact. Like I said, I'm determined to keep at it so I can get to the other elemental areas, I'm just finding it overly difficult for just the starting section. Otherwise, great work!

(+1)

Hi, thanks for playing and for your comments.

I am aware of the bug you speak of, it seems that sometimes not counting all the deaths of the enemies which causes the doors to not open, probably due to not all the enemies being created or because some were trapped in the wall colliders.

I have taken into account the opinions and I agree that the water area is quite difficult and tedious, I would like to make some changes here and also fix some of these bugs, I will upload the update as soon as the whole Jam process is finished, so I hope you can replay it and enjoy the other areas of the game.

Thanks for your feedback, they are really useful.