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(+1)

This game has a lot of potential going forward. After the jam I think if you made it colourful and popping visually it would add so much to the game. 

The music was brilliant. Real 80's vapor feel. As a musician I really respected the goal of the game to be survive until the end of the music haha. And you can be damn sure I did! (on my second go...) 

The only things I would suggest are to make reloading times quicker for shooting enemies as I became overwhelmed quite easy and had to basically run around the map nearer the end. The tornado effect was a great touch and the animation was fantastic. I'm not sure if it is actually dealing damage at this point in development and I completely understand due to jam time if it isn't. Look forward to seeing that in a later build. 

I could really see this game all colourful with a banging retro 80's soundtrack for multiple stages, different powerups as the levels go on and it could go on Steam for sure with a bit of polish. 

Nice work on this one. 

(+1)

when the jam is finished I will recreate it by polishing it correctly, the tornado is working correctly but I couldn't balance it enough for it to cause continuous hits in a fluid way, so in order for it not to make the stage too easy I nerfed the frequency of hits it can cause